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LUKAS GOODMAN
STUDENT GAME DESIGNER
480-815-2310
LukasGoodman23@gmail.com
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PROJECTS
"It should be the experience, that is touching. What I strive for is to make the person playing the game the director."
- Shigeru Miyamoto -
Iris's Prism
Design and Implementation
First Person Gun System
Independent
Trainyard PVP Map
Independent
Nefele Stronghold Exotic Mission
More Projects:
Timeless Grasps Exotic Gauntlets
Aurora Knives Exotic Armor
System Proofs:
Firing Cone Proof
Shotgun Spread Proof
Sports Emporium Class Project
Heralds of War Strike
Tale of Two Tails Class Project
Design Documents:
Windwaker Water Dungeon Pitch
Khvostov HK-01 Weapon
Mycosis Exotic Sidearm
Design Analysis:
Destiny 2: Menagerie Design Analysis
Destiny 2: Shelved Perks Design Analysis
Destiny 2: Dead Cliffs PVP Map Analysis
Vagabond Exotic Fusion Rifle
Poison Legendary Weapon Perks
Solstice of Heroes Origin Traits
Black Armory Foundry Perks
Destiny 2: New Enemy Champions
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